In a Haunted Hotel Room, ALWAYS Check Under the Mattress – Room: The Mystery of Room 213 – March 4, 2018

THE QUICK AND DIRTY

Play if… you enjoy checking into hotel rooms… especially if there’s a chance it is HAUNTED

Avoid if… you startle easily.


THE BASICS

Escape Room Herndon:

Address: 404 Elden St, Herndon, VA 20170 (click address for Google Map)

Contact and Website: 571-306-2279
https://www.escaperoomherndon.com

The Room – The Mystery of Room 213

Description (from the company website): You’re a team of paranormal investigators who have been requested by a hotel owner to investigate strange happenings inside the mysterious room 213.  As soon as you enter the room you can sense that something else is going on.  Before you can ask, your host has quickly left the room.  As you hear the door lock, you realize you’ve been trapped.  Can your team uncover the Mystery of Room 213?

Difficulty (1-10): 6/10 and not recommended for children under 13

Time Limit: 60 minutes

Cost: $28

Identifier: R1

Party Size: 4-6

Staging Area: A pretty large lobby with a few bar tables and chairs, and a lounge with couches and chairs and tables.

Metro Access/Parking: It’s in Herndon so you’re better off driving.


OUR EXPERIENCE

This is the video we took before we entered the room:

This is the video we took just after we completed the room:

Logistics:

Description of the room: You enter a hotel room that is supposedly haunted… where the occupants end up missing.

Understanding of the Mission: Pretty simple… figure out if the room is truly haunted and what happened to the former guests.

Did We Escape: Yes

Time Remaining: 3 minutes

Our Suggested Party Size: 6 was pretty good

Did the room challenge the entire team? Yes

Members of our team (other than the ERG): Heather and Steph D., plus 2 random people (not pictured)

Worth the time and money? Hell, yes! (Anything that can scare Jason into jumping is definitely worth doing LOL)

Where to Eat/Drink Before/After:

Continue reading

There are Secrets the Government Doesn’t Want You to Know (That’s Why We Have The X-Files) – Room: Conspiracy – September 29, 2018

THE QUICK AND DIRTY

Play if… your belief in government conspiracies grows every year as you get older.

Avoid if… you think that your Amazon Echo (or Echo Dot) is secretly spying on you. (Seriously, ask Alexa if she works for the CIA…)


THE BASICS

ClueIQ:

Address: 103 S. Carroll St. #1A, Frederick, MD 21701 (click address for Google Map)

Contact and Website: 240-815-6458
www.clueiq.com
info@clueiq.com

The Room – Conspiracy

Description (from the company website): Trust no one.

Question everything.

Uncover the truth.

Step inside of a thrilling mystery centered around some of the greatest conspiracies of our time. Players will need to piece together the clues and connect the dots before time runs and the truth is lost forever. Strap on your tin foil hats and uncover the truth beneath the lies.

Difficulty: Intermediate/Expert

Time Limit: 60 minutes

Cost: $31 per person, but use ERG15 to take 15% off your games booked (not valid on Saturdays)

Identifier: R1

Party Size: 4-8

Staging Area: A small waiting room with a reception desk, and small fridge with water (don’t they have a fridge here???) and some small puzzles to work on while you wait.

Metro Access/Parking: It’s in the historic part of downtown Frederick, so if you’re going to visit from DC, you’re gonna need to drive. There is a parking lot right next to the building, or ample street parking nearby.


OUR EXPERIENCE

We actually forgot to do the pre- and post-videos because we had such a good time talking (at length) with the owner. W0mp W0mp

Note: The ERG were given the opportunity to try out this room for free, with the understanding that we would continue to provide an honest review and follow the same process we’ve used on all of our other ratings.

Logistics:

Description of the room: You walk into a room with 2 tables, a bunch of string-pointed diagrams on the walls, and what we could only guess to be a clean room in the back.

Understanding of the Mission: Uncover the clues in Icarus’ hideout, determine where he hid all the information, and get out with it before the Feds find you there.

Did We Escape: Yes

Time Remaining: 3:30

Our Suggested Party Size: We had 4 with one novice and one escape room virgin (ERV), and that was tough. We’d likely recommend 5-6.

Did the room challenge the entire team? Absolutely

Members of our team (other than the ERG): Alex and Anna

Worth the time and money? Yes

Where to Eat/Drink Before/After: You’re in downtown Frederick in the historic district. Lots of places nearby to eat and drink (we don’t have a recommendation because we didn’t stop anywhere).

Continue reading

Being Patient is Much Harder than Being “A” Patient – Room: The Patient – July 15, 2018

THE QUICK AND DIRTY

Play if… you had psych as a GenEd in college.

Avoid if… being restrained is NOT your idea of a good time.


THE BASICS

Insomnia Escape DC:

Address: 2300 Wisconsin Ave NW, #200B, Washington, DC 20007 (click address for a Google Map)

Contact and Website: 202-600-0419
https://insomniaescaperoomdc.com/the-patient/

The Room – The Patient

Description (from the company website):

Detective thriller in a psychiatric hospital.
Investigate the mystery, but don’t lose your mind…

The early 1970s. You are a group of journalists sent to investigate strange things that happen around St. Elizabeth Psychiatric Hospital…

An unsettling atmosphere of a mental asylum and unexpected scenario twists in the new thriller detective escape room “The Patient.”

Difficulty (1-10)9/10

Time Limit: 60 minutes

Cost: $29/per person

Identifier: R1

Party Size: 2-8

Staging Area: The staging area was basically a lobby with a few couches and a coat rack. Note: this part of their location is located DOWNSTAIRS to the left of the main entrance..

Metro Access/Parking: The nearest Metro stop is either Tenleytown or Woodley Park metro (and then a bus), so it’s likely easier to drive/cab/Lyft in. There is street parking and one or two garages nearby.


OUR EXPERIENCE

This is the video we took before we entered the room:

Logistics:

Description of the room: A small office in what appears to be a mental institution.

Understanding of the Mission: Using our journalistic investigative skills, figure out what’s happening at St. Elizabeth’s Psychiatric Hospital.

Did We Escape: Yes

Time Remaining: About 4 minutes.

Our Suggested Party Size: 4 if you’re all experienced; otherwise, 6 will work fine.

Did the room challenge the entire team? Yes

Members of our team (other than the ERG): Ethan, Steph D., and Heather

Worth the time and money? This room is billed as their best and hardest room, and it was challenging (but not impossible).

Where to Eat/Drink Before/After:

  • Old Europe. Authentic German food a few minutes walk. Been there twice.
  • Glover Park Brewery – A good brewery with a nice selection of beers. No food, but they cycle in food trucks so you can get some grub.

Continue reading

I’ve Found Worse Things In Worse Places… – Room: The Attic, August 17th, 2018

THE QUICK AND DIRTY

Play if… you like solving mysteries.

Avoid if… you don’t like dark, dank, dusty attics (in theory).


THE BASICS

Enter the Enigma:

Address: 3540 N Academy Blvd, Colorado Springs, CO 80917 (click address for Google Map)

Contact and Website: 719-309-6862
https://www.entertheenigma.com

The Room

Description (from the company website): Iris Trenton, a famed thief and escape artist, has eluded capture for over six years. Known for her trademark puzzles left at each scene, many failed attempts have been made in cracking these clues. The latest puzzle has finally slid across your desk and as a young detective you are eager to prove yourself. Burning both ends of the candle you are about to call it for the night when you spill your coffee on the puzzle. Words begin to appear. It’s an address! Wasting no time you jump up and assemble a small police force to accompany you wherever this address may lead.

Arriving at a large mansion your team moves swiftly through the residence when a bang sounds from above. Racing into the attic the lights dim and door slams shut behind you. Surveying the room you see a letter
Greetings Detective…….

Difficulty (1-10)Hard

Time Limit: 60 minutes

Cost: $30

Identifier: R1

Party Size: 2-6

Staging Area: Small front room before the hallway where the rooms are.

Metro Access/Parking: This is in Colorado Springs, CO, so either drive or get a Lyft/Uber.


OUR EXPERIENCE

This is the video we took before we entered the room:

This is the video we took just after we completed the room:

 

Logistics:

Description of the room: The room was sparsely decorated, but what was there felt like it would be in a weird attic.

Understanding of the Mission: Iris has been a step ahead of the police forever and you randomly stumble upon a lead. You follow it and come to a mansion. Upon entering, you hear a noise from the attic, which you investigate. After the door slams, you turn around and see a note from Iris.

Did We Escape: Yes

Time Remaining: ~15:30 (Leaderboard, bitches!) (Though we’ve been replaced already I think.)

Our Suggested Party Size: 2-4

Did the room challenge the entire team? Yes

Members of our team (other than the ERG): Steph

Jason and Steph were able to stop Iris in her tracks!

Worth the time and money? Yes

Continue reading

That’s One Way to Avoid Future Gas Hikes – Room: Death Row – June 15, 2018

THE QUICK AND DIRTY

Play if… you like to play detective.

Avoid if… you have an issue with capital punishment.


THE BASICS

Pike’s Peak Escape Rooms:

Address: 1826 East Platte Avenue, Suite 200, Colorado Springs, CO 80909 (click address for Google Map)

Contact and Website: 719-799-6661
https://www.pikespeakescaperooms.com

The Room – Death Row

Description (from the company website): Bobby Ray will be executed in one hour for a horrible crime. He claims he is INNOCENT! The Governor wants to get to the bottom and summons YOU to investigate.

Will YOU save an innocent life?

Difficulty (1-10): 8/10

Time Limit: 60 minutes

Cost: $30

Identifier: R1

Party Size: Up to 8

Staging Area: Small lobby with a few chairs and some…memorabilia.

Metro Access/Parking: Large lot behind the building, plenty of street parking.


OUR EXPERIENCE

This is the video we took before we entered the room:

This is the video we took just after we completed the room:

Note: The ERG were given the opportunity to try out this room for free, with the understanding that we would continue to provide an honest review and follow the same process we’ve used on all of our other ratings.

Logistics:

Description of the room: Sheriffs office (desk, chairs, table), gas chamber.

Understanding of the Mission: Find all the evidence and figure out if Bobby Ray did it. And if not, who did.

Did We Escape: Yes, including solving the murder

Time Remaining: 11:22

Our Suggested Party Size: 4 would be a good spot for this.

Did the room challenge the entire team? Yes, but any more than 4 people and they may get bored.

Members of our team (other than the ERG): Marco and Holly

Worth the time and money? Yes

Where to Eat/Drink Before/After:

  • We went somewhere closer to home, so nothing to suggest here.

Continue reading

Dispatch by Breakout Games: On the Run, Box 2 – Game Review – May 15, 2018

Dispatch by Breakout Games – Game Subscription

On the Run – Box 2

Cost: $24.99 per month for this 7-episode series

So, this review is based on Box 2 of a series that explores the continuing saga of your childhood friend, James, who is on the run after being accused of the murder of his wife, the heiress of a powerful family, during their honeymoon. James has been reaching out to you through a series of boxes sent to your address, which evolves the mystery. This is a pretty cool premise because while this isn’t an actual escape room, the mere method of tying in the delivery of the boxes to you starts the immersive experience.

We liked the second box as much as the first one. It required a lot of reading (like the first) and solving a lot of different clues using items in the box as well as your phones.

This one took us about 35-40 minutes, and was done by the same group of us (Mike, Jason, and our Escaptern Mark)

Watch our video review and comment on this post.

Are you playing this subscription? What do you think?

—————————————————————————————————————-

Are there games, locations or rooms you’d like us to scout out?

Email us at theescaperoomguys@gmail.com and let us know!

Follow us on our social media channels:

Dispatch by Breakout Games: On the Run, Box 1 – Game Review – May 8, 2018

Dispatch by Breakout Games – Game Subscription

On the Run – Box 1 (see promo video below)

Cost: $24.99 per month for this 7-episode series

So, we are expanding our reviews to include games, and we decided to do a video overview of our experience playing box 1 of the On the Run series from Dispatch at Breakout Games.

Watch our video review and comment on this post. Are you playing this subscription? What do you think?

Also, do you like the video review, or do you prefer our standard format with the different sections rated by both Jason and Mike?

Let us know!

Are there games, locations or rooms you’d like us to scout out?

Email us at theescaperoomguys@gmail.com and let us know!

Follow us on our social media channels:

I’m Better with Paint-by-Numbers – Room: Gallery Heist – January 28, 2018

THE QUICK AND DIRTY

Play if… you know the difference between impressionism and pointilism.

Avoid if… the thought of going to an art gallery bores you to tears.


THE BASICS

Escape Artist DC:

Address: 720 I St SE, Washington, DC 20003 (click address for Google Map)

Contact and Website: 301-502-2043
https://www.escapeartistdc.com

The Room

Description (from the company website):As well-known detectives, you are accustomed to solving mysteries. However, this one may have you a little stumped until you can unearth the clues.

A valuable painting has been stolen from the art gallery, right under the noses of daytime guards. It is up to you to crack the case and bring the culprits to justice. To make matters worse – the gallery manager, lackadaisical in his duties, does not check every room in the expansive gallery and locks you in. No worries, though. Your way out is simple: You just must find the missing artwork and figure out who stole it.

Feeling a bit dismayed? Just look around you. All the aesthetically appealing artwork is there to view. It is also there to tell a story. In fact, if you want to win your way out, the answers you need are embedded in the artworks themselves. Now get started: You are running against a clock!

Difficulty (1-10): N/A

Time Limit: 45 minutes

Cost: $20 (for adults; $16 with Student ID)

Identifier: R1

Party Size: 3-10

Staging Area: Decent sized waiting area with plenty of things to keep you occupied while you wait. FYI, to access the site you’ll have to go up half a flight of stairs. Then, to get to the actual escape rooms, another flight of stairs.

Metro Access/Parking: Eastern Market is a few blocks away. We recommend that or Lyft/Uber unless you want to roll the dice on driving and finding street parking.


OUR EXPERIENCE

This is the video we took before we entered the room:

This is the video we took just after we completed the room:

Note: The ERG were given the opportunity to try out this room for free, with the understanding that we would continue to provide an honest review and follow the same process we’ve used on all of our other ratings.

Logistics:

Description of the room: you enter what appears to be a small art gallery that has a trunk in the center of the room.

Understanding of the Mission: Search the gallery for the clues to find the missing painting and the culprit who stole it.

Did We Escape: Yes

Time Remaining: 6:40

Our Suggested Party Size: We were 3 people and didn’t have a hard time with this. We’d say 4-6 (at the higher end if you’re inexperienced).

Did the room challenge the entire team? Yes

Members of our team (other than the ERG): Heather

Worth the time and money? Yes.

Where to Eat/Drink Before/After:

Continue reading

Action… I said ACTION! Why, Oh, Why Can’t I Get Any Action? – Room: Lights, Camera, Murder! – May 6, 2017

THE QUICK AND DIRTY

Play if… you like a good murder mystery.

Avoid if… you’ve never enjoyed a murder mystery dinner.


THE BASICS

Escape Room Woodbridge:

Address: 12668 Darby Brook Ct., Woodbridge, VA 22912 (click address for Google Map)

Contact and Website: 703-910-6015
https://www.escaperoomwoodbridgeva.com

The Room – RETIRED

Description (from the company website): Take a trip back to 1966. You are convinced your fashion model friend’s death was actually a murder. Can you solve the mystery before the police close the case?

Difficulty (1-10)N/A

Time Limit: 60 minutes

Cost: $28 per person. – Use ERGUYS when booking to get either a percentage or set $$ amount off per ticket (whatever promotion is running)

Identifier: R1

Party Size: Up to 8

Note: We were told this room is being replaced in late June.

Staging Area: Simple sitting area with couches. Restrooms are located in the back of the building past the Escape Rooms.

Metro Access/Parking: No metro access. This company is located in a shopping center and has ample parking. Watch traffic delays on I-95 and leave ample time to get there.


OUR EXPERIENCE

This is the video we took before we entered the room:

This is the video we took just after we completed the room:

Logistics:

Description of the room: Your friend’s murder is about to become a cold case file and you’ve taken it upon yourself to make sure that doesn’t happen.

Understanding of the Mission: It’s up to you to figure out the pertinent information to go back to the cops with. The case is being closed in about an hour, so hurry!

Did We Escape: Yes

Time Remaining: 4:31

Our Suggested Party Size: We did this room just the ERG ourselves, but we recommend 6, tops.

Did the room challenge the entire team? Yes

Members of our team (other than the ERG): None!

The Escape Room Guys (Jason and Mike) solved Madison’s murder with 4:31 remaining. Photo courtesy of Escape Room Woodbridge’s Facebook page.

Worth the time and money? Yes

Where to Eat/Drink Before/After: 

  • Fair Winds Brewing Company – We hit up this place on a previous visit. Great place for beer flights, beers and some food truck grub.

Continue reading

Crime Doesn’t Pay – Room: Perfect Crime – March 16, 2017

THE QUICK AND DIRTY

Play if… you loved playing Clue while growing up.

Avoid if… crime scenes make you uneasy.


THE BASICS

PanIQ Escape Room Washington DC:

Address: 3283 M St NW, Washington, DC 20007 (click address for Google Map)

Contact and Website: (202) 735-0485
https://paniqescaperoom.com/washington-dc/escape-rooms/perfect-crime
dc@paniqroom.com

The Room

Description (from the company website): An aristocratic family member has been murdered. Some are calling it the “Perfect Crime”. You and your group of brilliant investigators made a new discovery that has led to a hot pursuit which might shed new light on the truth. Maybe it wasn’t the perfect crime after all?

Difficulty (1-10)4 of 5

Time Limit: 60 minutes

Cost: $24-36 (+ tax per person) (varies based on number of players)

Identifier: R1

Party Size: 2-7

Staging Area: First, ring doorbell to gain entry. Rooms are on the 3rd floor of the building. Small waiting area with couches and water cooler. Enough space for 1 team to hang out while they wait, but additional seating in stairwell area.

Metro Access/Parking: Rosslyn metro and then a .9 mile walk across the Key Bridge. It’s Georgetown, so parking can be difficult (so definitely carpool and use the parking garage for Georgetown Mall (at Wisconsin and M, head down the hill towards K Street). We suggest Uber or Lyft.


OUR EXPERIENCE

This is the Facebook Live video before we entered the room:

This is the Facebook Live video just after we completed the room:

Logistics:

Description of the room: You start off in a small room that is wallpapered with newspaper clippings and advertisements.

Understanding of the Mission: Solve the murder mystery by finding the murderer, the date the murder occurred, where the murder occurred, and the murder weapon, and then get the key to escape the room.

Did We Escape: Yes

Time Remaining: 17:10 remaining;

Our Suggested Party Size: We had 7, which was pretty perfect.

Did the room challenge the entire team? Yes

Members of our team (other than the ERG): Tara, Eric, Dalia, Mark, and Katheryn

Team Disturbed Friends (Tara, Eric, Dalia, Mike, Jason, Mark and Katheryn) solved the murder and escaped the room! Photo courtesy of PanIQ Escape Room.

Worth the time and money? Hell yes

Where to Eat/Drink Before/After: It’s Georgetown, so there are tons of places to have dinner or grab a drink.


Our Scoring:

JASON SAYS: MIKE SAYS:
Overall Expectation (Summary)
The description on the PanIQ site didn’t give much background, and I still don’t know why it’s called the ‘perfect crime’ other than that’s part of the story. More on that later.

It took us some time to find the place initially, as well. It’s not a storefront; it’s more a gated alleyway. Which kind of added to the intrigue. Ryan, our GM (who doesn’t like being called that), met us outside and walked us up.

This was a new location for us, so I really had no major expectations. However, I will say that I hadn’t heard of this company before and only found them after seeing a Groupon deal, which we purchased.

Finding the location took a few minutes. It’s behind a wrought-iron gate that has a buzzer, so that was initially our first challenge (how to actually get into the location!).

The theme itself sounded interesting, but nothing that made me want to choose this room over another. We’ve done a number of detective-themed rooms, so it was a “meh, it’s another room to do.”

Again, I’ll recall the adage to never judge a book by its cover… I was pleasantly surprised.

Story (Rating)
Some high-falutin so and so has been murdered. Allegedly, the plot was so well crafted that it’s the ‘perfect crime’.

We know it’s the 1900s. We know we didn’t do it but we’re there to figure out who did. And all I have is this pencil…

Rating: 7/10

You are a team of detectives called to a aristocratic family estate sometime in the 1900s (this was stressed multiple times by our GM before we entered the room) to investigate a murder! Man, can’t these rich people settle their arguments over polo, 25-year old single malt scotch, and cigars like normal, civilized people?

Anyhoo, murder rarely pays, unless you don’t get caught… and unfortunately for the murderer, Team Disturbed Friends was called in based on our excellent track record.

Game on!

Rating: 7/10

Mission (Rating)
Holy multiple objectives Batman! We were tasked with the following:

  1. Find out who the murderer was
  2. Find out when the murder occurred
  3. Find the murder weapon
  4. Determine the location of the murder

Once we figured those things out, we just had to make our way out of the room (my favorite, a key to unlock a door!). And I mean that, just having to find a key to unlock the point of egress is literally my favorite objective.

Rating: 10/10

Your mission – should you choose to accept it – encompasses multiple objectives (oh,yeah, baby!!) where you have to find out:

  • who the murderer is
  • the exact date of the murder
  • the location where the murder occurred
  • and the murder weapon

Once you determine these items, you will find a key that will allow you to escape the room.

Hmmm… we’re in an isolated estate and have to find out who the murderer is, where it happened and with what weapon. This seems familiar?

If you are a faithful reader of this blog (*cough, cough* become a follower *cough, cough*), then you know that a room with multiple objectives is like crack to me * and I LOVED how many things we had to figure out here.

Rating: 10/10

*  DISCLAIMER: Mike absolutely denies ever having tried crack, and is only drawing a parallel to say that multiple objectives in an escape room releases endorphins in his brain mimicking a natural high (kinda like a runner’s high, which he’s also never experienced because he’s not a runner… unless someone is chasing him… with a weapon).

Puzzle Diversity (Rating)
*Wipes tears from eyes*

I…We…They…

The only thing missing from this room was a secret freaking passage.

Seriously though, this room had so many things that we hadn’t encountered before in ANY other escape rooms. There was chess, maps, mazes. Hell, even a freaking stress test (that’s what I’m calling it; you’ll understand when you do this room). I think I was still giddy when we got out of there.

Why doesn’t this rating to go 11…? Oh right, this isn’t Spinal Tap.

Rating: 10/10

Um, wow. I was initially unimpressed, but then something happened and all was right with the world. It was like Christmas, my birthday, St. Patrick’s Day and Oktoberfest all rolled into one. I think I actually gasped.

So. Many. Types. Of. Puzzles!!!

We’ve seen some of these used in other rooms, but there was not one puzzle type that was repeated, and some of them were brand new experiences for the ERG.

The puzzles also hit two of my hobbies (spoiler below in white text, so highlight if you want to see it), so it was pretty awesome. Kind of like it was tailored to my own interests.

Mike’s Hobbies:
Genealogy & Travel

Also, you need to make sure you have someone with a steady hand with you, and that’s all I’m saying. You’ll know what I’m talking about when you do the room. What a nice nostalgic touch!

The puzzle solutions themselves led to a number of key locks and combination locks. I think there were 7(?), but maybe only 5 – I had trouble counting (one plus two, plus one, plus one – HAHAHAHA).

Rating: 10/10

Puzzle Complexity (Rating)
This room had a great range of puzzles, difficulty-wise. There were one or two that were easy, yet time consuming; others required all hands on deck (both time-consuming and not). That’s the way it should be and they really took it and ran.

I was so impressed with how well thought out they all were that I was just shocked for a few seconds. Walking in and seeing some of them was a giant WTF moment (in a good way) and also made me go MINEMINEMINE on 2 of the puzzles. 

Rating: 10/10

So, we had no newbies with us this time, and we still needed time to get through some of these clues. They had a few easier ones  in the beginning to whet your appetite and we did have about a 3-4 minute delay when we didn’t follow our Rule #3 again, so we spent time looking for a combination that we already had. Great job, Mark for double-checking!

Then they brought in the big guns. I think that Jason and I may have accidentally run over a few of our teammates on the way to one of the puzzles (hey, they all signed liability waivers and knew what they were getting into… hmmm… DID they sign liability waivers for us? Note to self: get them to sign liability waivers), and I stubbornly went back to one of the puzzles because I couldn’t just let it beat me. SUCK IT, UNNAMED PUZZLE!!

One puzzle was so difficult that we ended up solving it, but we reverse-engineered it to get the solution. I think we actually surprised our GM that we didn’t solve it in the conventional way. Another thing to remember is that certain items are put in the room for a reason. If you get stuck, try and use a prop. I can’t believe that we missed this, but it worked out in the end anyway.

Rating: 10/10

Flow/Cohesiveness/Uniqueness (Rating)
The room was broken into 2 rooms (we were told this at the beginning, so I don’t feel bad telling you here). The bulk of the work is in the second room, but getting there was pretty fun. We had a small Rule #3 snafu (which I blame on everyone but the person that tried that particular combination, including myself), but we got in, regardless.

The second room was extremely well thought out. The bulk of the puzzles all led into other puzzles that funneled their solutions to the final puzzle to find the 4 pieces of information listed in the Mission rating above. Absolutely loved it. Brilliantly put together.

***APPLAUSE***

Rating: 10/10

I don’t think we’ve done a room where everything JUST FIT together as well as this one did. Everything fit the theme, and it was worked so well into the storyline that I am still nodding my head in satisfaction.

The decor, at first, seems confusing, but that all changes about 10 minutes into the experience. Then, you feel like you’ve been transported to this estate and are investigating a crime scene (the outline of a body is a very nice touch).

Lots of unique stuff to the room that also fit well with the theme, and all the puzzles and clues just flowed into a final climax… which can give you delayed satisfaction if you’re not 100% correct (giggity).

I have no critiques here. Absolutely stunning in how it was put together.

Rating: 10/10

Fun/Amusement (Summary)
Nope. Thought it was just terrible. (I’m kidding, obviously.) BEST. TIME. EVER!!
Game Master (Summary)
As I mentioned before, Ryan prefers not to be called a ‘game master’; he preferred to be called ‘Ryan’. So we went with that.

He was a little rushed through the background story. But he was on top of his game while we were in the room, asking if we needed help here and there (no, we didn’t) and was responsive on the walkie-talkie.

Ryan was our GM and he added to the enthusiasm with the story outline and mission briefing. When we asked a few questions, he raised his eyebrow (which is one of my habits) and said that it was a great question that no one had ever asked before, which he followed up with “how many rooms have you done?”

He seemed a bit rushed in the beginning, but that could be because he was trying to get two groups into two different rooms (and was the GM for both of us at the same time). I’ve not seen this before (we always seemed to have our own GM specifically for our time block) but I can’t say this for sure..

We also asked what the leaderboard (the best time) and he said it was 18:00 minutes remaining. As we were tearing through the room, he would make comments every now and then about how fast we were moving.

How Helpful Were Any Clues Given, if any (Summary)
No clues needed! None were needed. Ryan actually radioed in and asked if we wanted help when we were trudging through one of the puzzles, and Jason (who had the walkie talkie) said “nope… we’ll radio you if we need you”

And note: he’s not allowed to give you any clues for the first 10 minutes, so keep at it if you get stuck initially.

Anger Level Score ERG (pronounced URG, as in “we should have known better”) Score
The only thing I can even say negative about this room is that I wish the story were a little better/more involved. That said…

Rating: 0/5 Fists

Just a small facepalm when we realized that we were searching for something we had already found.

We need to start remembering to follow that damn rule so we don’t keep making the same mistakes that keep us off the leaderboards.

Rating: 🤦‍♂️🤦‍♂️ FacePalms – 2/5

ESCAPE ROOM GUYS’ OVERALL SCORING: 9.4/10

Final Thought: Can’t say anything more than we already have. The best we’ve seen so far. Good job, PanIQ Escape Room DC. We look forward to returning to do Insane Asylum (which the GM said was harder than Perfect Crime).